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Stardrive 2 ships in shipyards not showing up
Stardrive 2 ships in shipyards not showing up









stardrive 2 ships in shipyards not showing up

Ships being quite limited in number throughout the game could partially address the problem, perhaps even increasing the rate of ship casualties could help.

#STARDRIVE 2 SHIPS IN SHIPYARDS NOT SHOWING UP HOW TO#

I have played both and my own personal view is extremely negative towards stacks, the question then becomes how to avoid the issues you described. It would be more exciting that way to protect a key unit, sometimes by sacrificing smaller ships in order to do it.Ĭlick to expand.That is an interesting perspective and true to a degree. I liked that but there are times when I also like the more abstract version of repair as found in Moo2.įor myself, I prefer a higher casualty ratio and a mix of ships in battle. I know SEV dealt with this in a different manner and you actually had to move a repair ship to the location of damaged units in order to repair them, failing that, you could withdraw the damaged ships to the nearest world with a shipyard and repair them there.

stardrive 2 ships in shipyards not showing up

As casualties mount those worlds that are already productive would be churning out replacements instead of sitting idle. I want to see kills made easier not harder and that goes for both sides in a battle. By mid game we are able to produce ships quite effectively and at times do not as we exceed command limits, do we really want these worlds to be more idle? why not take advantage of this inherent flaw instead? Looking at Moo2 as an example we see that technology is available which automatically repairs damaged ships after a battle, if we start treating "kills" as damaged ships then we run into the issues you describe and more. Click to expand.I agree with this on multiple levels.











Stardrive 2 ships in shipyards not showing up